return {
	[1] = {	
		type = 3,
		isImmedEffect = 1,
		fighterFun = "DecHP",
		id = 1,
		isDecHpSkill = 1,
		enumName = "DecHP",
		incOrDec = -0,
	},
	[2] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DecSP",
		id = 2,
		isDecHpSkill = -0,
		enumName = "DecSP",
		incOrDec = -0,
	},
	[3] = {	
		attr = "Attr_MaxHp",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "DecHPMax",
		id = 3,
		isDecHpSkill = -0,
		enumName = "DecHPMax",
		incOrDec = -0,
	},
	[4] = {	
		attr = "Attr_MaxSp",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "DecSPMax",
		id = 4,
		isDecHpSkill = -0,
		enumName = "DecSPMax",
		incOrDec = -0,
	},
	[5] = {	
		attr = "Attr_Atk",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 5,
		isDecHpSkill = -0,
		enumName = "DecAttack",
		incOrDec = 1,
	},
	[6] = {	
		attr = "Attr_Defp",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 6,
		isDecHpSkill = -0,
		enumName = "DecDefp",
		incOrDec = 1,
	},
	[7] = {	
		attr = "Attr_Defm",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 7,
		isDecHpSkill = -0,
		enumName = "DecDefm",
		incOrDec = 1,
	},
	[8] = {	
		attr = "Attr_Hit",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 8,
		isDecHpSkill = -0,
		enumName = "DecHit",
		incOrDec = 1,
	},
	[9] = {	
		attr = "Attr_Dodge",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 9,
		isDecHpSkill = -0,
		enumName = "DecDodge",
		incOrDec = 1,
	},
	[10] = {	
		attr = "Attr_Parry",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 10,
		isDecHpSkill = -0,
		enumName = "DecParry",
		incOrDec = 1,
	},
	[11] = {	
		attr = "Attr_CriChance",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 11,
		isDecHpSkill = -0,
		enumName = "DecCrtical",
		incOrDec = 1,
	},
	[12] = {	
		attr = "Attr_CriChanceDam",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 12,
		isDecHpSkill = -0,
		enumName = "DecCriChanceDam",
		incOrDec = 1,
	},
	[13] = {	
		attr = "Attr_AntiCriChance",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 13,
		isDecHpSkill = -0,
		enumName = "DecAntiCriChance",
		incOrDec = 1,
	},
	[14] = {	
		attr = "Attr_Tough",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 14,
		isDecHpSkill = -0,
		enumName = "DecTough",
		incOrDec = 1,
	},
	[15] = {	
		attr = "Attr_DamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 15,
		isDecHpSkill = -0,
		enumName = "DecDamAdd",
		incOrDec = 1,
	},
	[16] = {	
		attr = "Attr_DamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 16,
		isDecHpSkill = -0,
		enumName = "DecDamSub",
		incOrDec = 1,
	},
	[17] = {	
		attr = "Attr_Speed",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 17,
		isDecHpSkill = -0,
		enumName = "DecSpeed",
		incOrDec = 1,
	},
	[18] = {	
		attr = "Attr_RecoverHP",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 18,
		isDecHpSkill = -0,
		enumName = "DecRecoverHP",
		incOrDec = 1,
	},
	[19] = {	
		attr = "Attr_ForbidRecoverHP",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 19,
		isDecHpSkill = -0,
		enumName = "DecForbidRecoverHP",
		incOrDec = 1,
	},
	[20] = {	
		attr = "Attr_Treatment",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 20,
		isDecHpSkill = -0,
		enumName = "DecTreatment",
		incOrDec = 1,
	},
	[21] = {	
		attr = "Attr_Finaldamin",
		type = 1,
		isImmedEffect = 1,
		id = 21,
		isDecHpSkill = -0,
		enumName = "DecFinaldamin",
		incOrDec = -0,
	},
	[22] = {	
		attr = "Attr_Finaldamre",
		type = 1,
		isImmedEffect = 1,
		id = 22,
		isDecHpSkill = -0,
		enumName = "DecFinaldamre",
		incOrDec = -0,
	},
	[23] = {	
		attr = "Attr_AtkSpeed",
		type = 1,
		isImmedEffect = 1,
		id = 23,
		isDecHpSkill = -0,
		enumName = "DecAtkSpeed",
		incOrDec = -0,
	},
	[24] = {	
		attr = "Attr_Skillcd",
		type = 1,
		isImmedEffect = 1,
		id = 24,
		isDecHpSkill = -0,
		enumName = "DecSkillcd",
		incOrDec = -0,
	},
	[25] = {	
		attr = "Attr_Sprestor",
		type = 1,
		isImmedEffect = 1,
		id = 25,
		isDecHpSkill = -0,
		enumName = "DecSprestor",
		incOrDec = -0,
	},
	[26] = {	
		attr = "Attr_Defsp",
		type = 1,
		isImmedEffect = 1,
		id = 26,
		isDecHpSkill = -0,
		enumName = "DecDefsp",
		incOrDec = -0,
	},
	[27] = {	
		attr = "Attr_Codefsp",
		type = 1,
		isImmedEffect = 1,
		id = 27,
		isDecHpSkill = -0,
		enumName = "DecCodefsp",
		incOrDec = -0,
	},
	[28] = {	
		attr = "Attr_NsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 28,
		isDecHpSkill = -0,
		enumName = "DecNsDamAdd",
		incOrDec = 1,
	},
	[29] = {	
		attr = "Attr_NsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 29,
		isDecHpSkill = -0,
		enumName = "DecNsDamSub",
		incOrDec = 1,
	},
	[30] = {	
		attr = "Attr_SsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 30,
		isDecHpSkill = -0,
		enumName = "DecSsDamAdd",
		incOrDec = 1,
	},
	[31] = {	
		attr = "Attr_SsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 31,
		isDecHpSkill = -0,
		enumName = "DecSsDamSub",
		incOrDec = 1,
	},
	[32] = {	
		attr = "Attr_PsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 32,
		isDecHpSkill = -0,
		enumName = "DecPsDamAdd",
		incOrDec = 1,
	},
	[33] = {	
		attr = "Attr_PsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 33,
		isDecHpSkill = -0,
		enumName = "DecPsDamSub",
		incOrDec = 1,
	},
	[34] = {	
		attr = "Attr_MsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 34,
		isDecHpSkill = -0,
		enumName = "DecMsDamAdd",
		incOrDec = 1,
	},
	[35] = {	
		attr = "Attr_MsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 35,
		isDecHpSkill = -0,
		enumName = "DecMsDamSub",
		incOrDec = 1,
	},
	[36] = {	
		attr = "Attr_PvpDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 36,
		isDecHpSkill = -0,
		enumName = "DecPvpDamAdd",
		incOrDec = 1,
	},
	[37] = {	
		attr = "Attr_PvpDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 37,
		isDecHpSkill = -0,
		enumName = "DecPvpDamSub",
		incOrDec = 1,
	},
	[38] = {	
		attr = "Attr_PveDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 38,
		isDecHpSkill = -0,
		enumName = "DecPveDamAdd",
		incOrDec = 1,
	},
	[39] = {	
		attr = "Attr_PveDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 39,
		isDecHpSkill = -0,
		enumName = "DecPveDamSub",
		incOrDec = 1,
	},
	[40] = {	
		attr = "Attr_HurtAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 40,
		isDecHpSkill = -0,
		enumName = "DecHurtAdd",
		incOrDec = 1,
	},
	[41] = {	
		attr = "Attr_HurtSub",
		type = 1,
		isImmedEffect = 1,
		id = 41,
		isDecHpSkill = -0,
		enumName = "DecHurtSub",
		incOrDec = -0,
	},
	[42] = {	
		attr = "Attr_JinDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 42,
		isDecHpSkill = -0,
		enumName = "DecJinDamAdd",
		incOrDec = 1,
	},
	[43] = {	
		attr = "Attr_JinDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 43,
		isDecHpSkill = -0,
		enumName = "DecJinDamSub",
		incOrDec = 1,
	},
	[44] = {	
		attr = "Attr_MuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 44,
		isDecHpSkill = -0,
		enumName = "DecMuDamAdd",
		incOrDec = 1,
	},
	[45] = {	
		attr = "Attr_MuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 45,
		isDecHpSkill = -0,
		enumName = "DecMuDamSub",
		incOrDec = 1,
	},
	[46] = {	
		attr = "Attr_ShuiDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 46,
		isDecHpSkill = -0,
		enumName = "DecShuiDamAdd",
		incOrDec = 1,
	},
	[47] = {	
		attr = "Attr_ShuiDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 47,
		isDecHpSkill = -0,
		enumName = "DecShuiDamSub",
		incOrDec = 1,
	},
	[48] = {	
		attr = "Attr_HuoDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 48,
		isDecHpSkill = -0,
		enumName = "DecHuoDamAdd",
		incOrDec = 1,
	},
	[49] = {	
		attr = "Attr_HuoDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 49,
		isDecHpSkill = -0,
		enumName = "DecHuoDamSub",
		incOrDec = 1,
	},
	[50] = {	
		attr = "Attr_TuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 50,
		isDecHpSkill = -0,
		enumName = "DecTuDamAdd",
		incOrDec = 1,
	},
	[51] = {	
		attr = "Attr_TuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 51,
		isDecHpSkill = -0,
		enumName = "DecTuDamSub",
		incOrDec = 1,
	},
	[52] = {	
		attr = "Attr_TanKeDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 52,
		isDecHpSkill = -0,
		enumName = "DecTanKeDamAdd",
		incOrDec = 1,
	},
	[53] = {	
		attr = "Attr_TanKeDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 53,
		isDecHpSkill = -0,
		enumName = "DecTanKeDamSub",
		incOrDec = 1,
	},
	[54] = {	
		attr = "Attr_JinZhanDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 54,
		isDecHpSkill = -0,
		enumName = "DecJinZhanDamAdd",
		incOrDec = 1,
	},
	[55] = {	
		attr = "Attr_JinZhanDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 55,
		isDecHpSkill = -0,
		enumName = "DecJinZhanDamSub",
		incOrDec = 1,
	},
	[56] = {	
		attr = "Attr_YuanChengDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 56,
		isDecHpSkill = -0,
		enumName = "DecYuanChengDamAdd",
		incOrDec = 1,
	},
	[57] = {	
		attr = "Attr_YuanChengDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 57,
		isDecHpSkill = -0,
		enumName = "DecYuanChengDamSub",
		incOrDec = 1,
	},
	[58] = {	
		attr = "Attr_FuZhuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 58,
		isDecHpSkill = -0,
		enumName = "DecFuZhuDamAdd",
		incOrDec = 1,
	},
	[59] = {	
		attr = "Attr_FuZhuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 59,
		isDecHpSkill = -0,
		enumName = "DecFuZhuDamSub",
		incOrDec = 1,
	},
	[60] = {	
		attr = "Attr_CiKeDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 60,
		isDecHpSkill = -0,
		enumName = "DecCiKeDamAdd",
		incOrDec = 1,
	},
	[61] = {	
		attr = "Attr_CiKeDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 61,
		isDecHpSkill = -0,
		enumName = "DecCiKeDamSub",
		incOrDec = 1,
	},
	[101] = {	
		type = 2,
		isImmedEffect = 1,
		fighterFun = "IncHP",
		id = 101,
		isDecHpSkill = -0,
		enumName = "IncHP",
		incOrDec = -0,
	},
	[102] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSP",
		id = 102,
		isDecHpSkill = -0,
		enumName = "IncSP",
		incOrDec = -0,
	},
	[103] = {	
		attr = "Attr_MaxHp",
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncHPMax",
		id = 103,
		isDecHpSkill = -0,
		enumName = "IncHPMax",
		incOrDec = -0,
	},
	[104] = {	
		attr = "Attr_MaxSp",
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSPMax",
		id = 104,
		isDecHpSkill = -0,
		enumName = "IncSPMax",
		incOrDec = -0,
	},
	[105] = {	
		attr = "Attr_Atk",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 105,
		isDecHpSkill = -0,
		enumName = "IncAttack",
		incOrDec = -0,
	},
	[106] = {	
		attr = "Attr_Defp",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 106,
		isDecHpSkill = -0,
		enumName = "IncDefp",
		incOrDec = -0,
	},
	[107] = {	
		attr = "Attr_Defm",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 107,
		isDecHpSkill = -0,
		enumName = "IncDefm",
		incOrDec = -0,
	},
	[108] = {	
		attr = "Attr_Hit",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 108,
		isDecHpSkill = -0,
		enumName = "IncHit",
		incOrDec = -0,
	},
	[109] = {	
		attr = "Attr_Dodge",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 109,
		isDecHpSkill = -0,
		enumName = "IncDodge",
		incOrDec = -0,
	},
	[110] = {	
		attr = "Attr_Parry",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 110,
		isDecHpSkill = -0,
		enumName = "IncParry",
		incOrDec = -0,
	},
	[111] = {	
		attr = "Attr_CriChance",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 111,
		isDecHpSkill = -0,
		enumName = "IncCrtical",
		incOrDec = -0,
	},
	[112] = {	
		attr = "Attr_CriChanceDam",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 112,
		isDecHpSkill = -0,
		enumName = "IncCriChanceDam",
		incOrDec = -0,
	},
	[113] = {	
		attr = "Attr_AntiCriChance",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 113,
		isDecHpSkill = -0,
		enumName = "IncAntiCriChance",
		incOrDec = -0,
	},
	[114] = {	
		attr = "Attr_Tough",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 114,
		isDecHpSkill = -0,
		enumName = "IncTough",
		incOrDec = -0,
	},
	[115] = {	
		attr = "Attr_DamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 115,
		isDecHpSkill = -0,
		enumName = "IncDamAdd",
		incOrDec = -0,
	},
	[116] = {	
		attr = "Attr_DamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 116,
		isDecHpSkill = -0,
		enumName = "IncDamSub",
		incOrDec = -0,
	},
	[117] = {	
		attr = "Attr_Speed",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 117,
		isDecHpSkill = -0,
		enumName = "IncSpeed",
		incOrDec = -0,
	},
	[118] = {	
		attr = "Attr_RecoverHP",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 118,
		isDecHpSkill = -0,
		enumName = "IncRecoverHP",
		incOrDec = -0,
	},
	[119] = {	
		attr = "Attr_ForbidRecoverHP",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 119,
		isDecHpSkill = -0,
		enumName = "IncForbidRecoverHP",
		incOrDec = -0,
	},
	[120] = {	
		attr = "Attr_Treatment",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 120,
		isDecHpSkill = -0,
		enumName = "IncTreatment",
		incOrDec = -0,
	},
	[121] = {	
		attr = "Attr_Finaldamin",
		type = 1,
		isImmedEffect = 1,
		id = 121,
		isDecHpSkill = -0,
		enumName = "IncFinaldamin",
		incOrDec = -0,
	},
	[122] = {	
		attr = "Attr_Finaldamre",
		type = 1,
		isImmedEffect = 1,
		id = 122,
		isDecHpSkill = -0,
		enumName = "IncFinaldamre",
		incOrDec = -0,
	},
	[123] = {	
		attr = "Attr_AtkSpeed",
		type = 1,
		isImmedEffect = 1,
		id = 123,
		isDecHpSkill = -0,
		enumName = "IncAtkSpeed",
		incOrDec = -0,
	},
	[124] = {	
		attr = "Attr_Skillcd",
		type = 1,
		isImmedEffect = 1,
		id = 124,
		isDecHpSkill = -0,
		enumName = "IncSkillcd",
		incOrDec = -0,
	},
	[125] = {	
		attr = "Attr_Sprestor",
		type = 1,
		isImmedEffect = 1,
		id = 125,
		isDecHpSkill = -0,
		enumName = "IncSprestor",
		incOrDec = -0,
	},
	[126] = {	
		attr = "Attr_Defsp",
		type = 1,
		isImmedEffect = 1,
		id = 126,
		isDecHpSkill = -0,
		enumName = "IncDefsp",
		incOrDec = -0,
	},
	[127] = {	
		attr = "Attr_Codefsp",
		type = 1,
		isImmedEffect = 1,
		id = 127,
		isDecHpSkill = -0,
		enumName = "IncCodefsp",
		incOrDec = -0,
	},
	[128] = {	
		attr = "Attr_NsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 128,
		isDecHpSkill = -0,
		enumName = "IncNsDamAdd",
		incOrDec = -0,
	},
	[129] = {	
		attr = "Attr_NsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 129,
		isDecHpSkill = -0,
		enumName = "IncNsDamSub",
		incOrDec = -0,
	},
	[130] = {	
		attr = "Attr_SsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 130,
		isDecHpSkill = -0,
		enumName = "IncSsDamAdd",
		incOrDec = -0,
	},
	[131] = {	
		attr = "Attr_SsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 131,
		isDecHpSkill = -0,
		enumName = "IncSsDamSub",
		incOrDec = -0,
	},
	[132] = {	
		attr = "Attr_PsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 132,
		isDecHpSkill = -0,
		enumName = "IncPsDamAdd",
		incOrDec = -0,
	},
	[133] = {	
		attr = "Attr_PsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 133,
		isDecHpSkill = -0,
		enumName = "IncPsDamSub",
		incOrDec = -0,
	},
	[134] = {	
		attr = "Attr_MsDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 134,
		isDecHpSkill = -0,
		enumName = "IncMsDamAdd",
		incOrDec = -0,
	},
	[135] = {	
		attr = "Attr_MsDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 135,
		isDecHpSkill = -0,
		enumName = "IncMsDamSub",
		incOrDec = -0,
	},
	[136] = {	
		attr = "Attr_PvpDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 136,
		isDecHpSkill = -0,
		enumName = "IncPvpDamAdd",
		incOrDec = -0,
	},
	[137] = {	
		attr = "Attr_PvpDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 137,
		isDecHpSkill = -0,
		enumName = "IncPvpDamSub",
		incOrDec = -0,
	},
	[138] = {	
		attr = "Attr_PveDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 138,
		isDecHpSkill = -0,
		enumName = "IncPveDamAdd",
		incOrDec = -0,
	},
	[139] = {	
		attr = "Attr_PveDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 139,
		isDecHpSkill = -0,
		enumName = "IncPveDamSub",
		incOrDec = -0,
	},
	[140] = {	
		attr = "Attr_HurtAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 140,
		isDecHpSkill = -0,
		enumName = "IncHurtAdd",
		incOrDec = -0,
	},
	[141] = {	
		attr = "Attr_HurtSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 141,
		isDecHpSkill = -0,
		enumName = "IncHurtSub",
		incOrDec = -0,
	},
	[142] = {	
		attr = "Attr_JinDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 142,
		isDecHpSkill = -0,
		enumName = "IncJinDamAdd",
		incOrDec = -0,
	},
	[143] = {	
		attr = "Attr_JinDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 143,
		isDecHpSkill = -0,
		enumName = "IncJinDamSub",
		incOrDec = -0,
	},
	[144] = {	
		attr = "Attr_MuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 144,
		isDecHpSkill = -0,
		enumName = "IncMuDamAdd",
		incOrDec = -0,
	},
	[145] = {	
		attr = "Attr_MuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 145,
		isDecHpSkill = -0,
		enumName = "IncMuDamSub",
		incOrDec = -0,
	},
	[146] = {	
		attr = "Attr_ShuiDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 146,
		isDecHpSkill = -0,
		enumName = "IncShuiDamAdd",
		incOrDec = -0,
	},
	[147] = {	
		attr = "Attr_ShuiDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 147,
		isDecHpSkill = -0,
		enumName = "IncShuiDamSub",
		incOrDec = -0,
	},
	[148] = {	
		attr = "Attr_HuoDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 148,
		isDecHpSkill = -0,
		enumName = "IncHuoDamAdd",
		incOrDec = -0,
	},
	[149] = {	
		attr = "Attr_HuoDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 149,
		isDecHpSkill = -0,
		enumName = "IncHuoDamSub",
		incOrDec = -0,
	},
	[150] = {	
		attr = "Attr_TuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 150,
		isDecHpSkill = -0,
		enumName = "IncTuDamAdd",
		incOrDec = -0,
	},
	[151] = {	
		attr = "Attr_TuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 151,
		isDecHpSkill = -0,
		enumName = "IncTuDamSub",
		incOrDec = -0,
	},
	[152] = {	
		attr = "Attr_TanKeDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 152,
		isDecHpSkill = -0,
		enumName = "IncTanKeDamAdd",
		incOrDec = -0,
	},
	[153] = {	
		attr = "Attr_TanKeDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 153,
		isDecHpSkill = -0,
		enumName = "IncTanKeDamSub",
		incOrDec = -0,
	},
	[154] = {	
		attr = "Attr_JinZhanDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 154,
		isDecHpSkill = -0,
		enumName = "IncJinZhanDamAdd",
		incOrDec = -0,
	},
	[155] = {	
		attr = "Attr_JinZhanDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 155,
		isDecHpSkill = -0,
		enumName = "IncJinZhanDamSub",
		incOrDec = -0,
	},
	[156] = {	
		attr = "Attr_YuanChengDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 156,
		isDecHpSkill = -0,
		enumName = "IncYuanChengDamAdd",
		incOrDec = -0,
	},
	[157] = {	
		attr = "Attr_YuanChengDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 157,
		isDecHpSkill = -0,
		enumName = "IncYuanChengDamSub",
		incOrDec = -0,
	},
	[158] = {	
		attr = "Attr_FuZhuDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 158,
		isDecHpSkill = -0,
		enumName = "IncFuZhuDamAdd",
		incOrDec = -0,
	},
	[159] = {	
		attr = "Attr_FuZhuDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 159,
		isDecHpSkill = -0,
		enumName = "IncFuZhuDamSub",
		incOrDec = -0,
	},
	[160] = {	
		attr = "Attr_CiKeDamAdd",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 160,
		isDecHpSkill = -0,
		enumName = "IncCiKeDamAdd",
		incOrDec = -0,
	},
	[161] = {	
		attr = "Attr_CiKeDamSub",
		type = 1,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 161,
		isDecHpSkill = -0,
		enumName = "IncCiKeDamSub",
		incOrDec = -0,
	},
	[200] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHP",
		id = 200,
		isDecHpSkill = -0,
		enumName = "Bleeding",
		incOrDec = -0,
	},
	[201] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHP",
		id = 201,
		isDecHpSkill = -0,
		enumName = "Chudian",
		incOrDec = -0,
	},
	[202] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHP",
		id = 202,
		isDecHpSkill = -0,
		enumName = "ZhuoShao",
		incOrDec = -0,
	},
	[203] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHP",
		id = 203,
		isDecHpSkill = -0,
		enumName = "Poison",
		incOrDec = -0,
	},
	[204] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Invincible",
		id = 204,
		isDecHpSkill = -0,
		enumName = "Invincible",
		incOrDec = -0,
	},
	[205] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Sneer",
		id = 205,
		isDecHpSkill = -0,
		enumName = "Sneer",
		incOrDec = -0,
	},
	[206] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Freeze",
		id = 206,
		isDecHpSkill = -0,
		enumName = "Freeze",
		incOrDec = -0,
	},
	[207] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "RemoveBuff",
		id = 207,
		isDecHpSkill = -0,
		enumName = "RemoveBuff",
		incOrDec = -0,
	},
	[208] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "AntiDot",
		id = 208,
		isDecHpSkill = -0,
		enumName = "AntiDot",
		incOrDec = -0,
	},
	[210] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "ShareDam",
		id = 210,
		isDecHpSkill = -0,
		enumName = "ShareDam",
		incOrDec = -0,
	},
	[211] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHPDirect",
		id = 211,
		isDecHpSkill = -0,
		enumName = "DecHpDirect",
		incOrDec = -0,
	},
	[212] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Silence",
		id = 212,
		isDecHpSkill = -0,
		enumName = "Silence",
		incOrDec = -0,
	},
	[213] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Silence",
		id = 213,
		isDecHpSkill = -0,
		enumName = "Seal",
		incOrDec = -0,
	},
	[214] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Bind",
		id = 214,
		isDecHpSkill = -0,
		enumName = "Bind",
		incOrDec = -0,
	},
	[215] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Numb",
		id = 215,
		isDecHpSkill = -0,
		enumName = "Numb",
		incOrDec = -0,
	},
	[216] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Freeze",
		id = 216,
		isDecHpSkill = -0,
		enumName = "Frozen",
		incOrDec = -0,
	},
	[217] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Freeze",
		id = 217,
		isDecHpSkill = -0,
		enumName = "Stone",
		incOrDec = -0,
	},
	[218] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Dispel",
		id = 218,
		isDecHpSkill = -0,
		enumName = "Dispel",
		incOrDec = -0,
	},
	[219] = {	
		type = 2,
		isImmedEffect = 1,
		fighterFun = "BalanceHP",
		id = 219,
		isDecHpSkill = -0,
		enumName = "BalanceHP",
		incOrDec = -0,
	},
	[220] = {	
		type = 3,
		isImmedEffect = 1,
		fighterFun = "DecHP",
		id = 220,
		isDecHpSkill = 1,
		enumName = "KillSkill",
		incOrDec = -0,
	},
	[221] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "ForbidRevive",
		id = 221,
		isDecHpSkill = -0,
		enumName = "ForbidRevive",
		incOrDec = -0,
	},
	[222] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "BalanceSP",
		id = 222,
		isDecHpSkill = -0,
		enumName = "BalanceSP",
		incOrDec = -0,
	},
	[223] = {	
		type = 2,
		isImmedEffect = 1,
		fighterFun = "IncHPByDam",
		id = 223,
		isDecHpSkill = -0,
		enumName = "IncHPByDam",
		incOrDec = -0,
	},
	[224] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncDamByHp",
		id = 224,
		isDecHpSkill = -0,
		enumName = "IncDamByHp",
		incOrDec = -0,
	},
	[225] = {	
		type = 4,
		isImmedEffect = -0,
		fighterFun = "BleedingByHp",
		id = 225,
		isDecHpSkill = -0,
		enumName = "BleedingByHp",
		incOrDec = -0,
	},
	[226] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSkillDam",
		id = 226,
		isDecHpSkill = -0,
		enumName = "IncSkillDam",
		incOrDec = -0,
	},
	[227] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSkillDamDebuff",
		id = 227,
		isDecHpSkill = -0,
		enumName = "IncSkillDamDebuff",
		incOrDec = -0,
	},
	[228] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DamLink",
		id = 228,
		isDecHpSkill = -0,
		enumName = "DamLink",
		incOrDec = -0,
	},
	[229] = {	
		type = 3,
		isImmedEffect = 1,
		fighterFun = "DecHP",
		id = 229,
		isDecHpSkill = 1,
		enumName = "RepeatSkill",
		incOrDec = -0,
	},
	[230] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "ForbidRecoverSp",
		id = 230,
		isDecHpSkill = -0,
		enumName = "ForbidRecoverSp",
		incOrDec = -0,
	},
	[231] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DecHPByDam",
		id = 231,
		isDecHpSkill = -0,
		enumName = "DecHPByDam",
		incOrDec = -0,
	},
	[232] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DecDefByTransBuff",
		id = 232,
		isDecHpSkill = -0,
		enumName = "DecDefByTransBuff",
		incOrDec = -0,
	},
	[233] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSPByDispel",
		id = 233,
		isDecHpSkill = -0,
		enumName = "IncSPByDispel",
		incOrDec = -0,
	},
	[234] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Bondage",
		id = 234,
		isDecHpSkill = -0,
		enumName = "Bondage",
		incOrDec = -0,
	},
	[235] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Puppet",
		id = 235,
		isDecHpSkill = -0,
		enumName = "Puppet",
		incOrDec = -0,
	},
	[236] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncDefByAtk",
		id = 236,
		isDecHpSkill = -0,
		enumName = "IncDefByAtk",
		incOrDec = -0,
	},
	[237] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DecRealHp",
		id = 237,
		isDecHpSkill = 1,
		enumName = "DecRealHp",
		incOrDec = -0,
	},
	[238] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncHPByShied",
		id = 238,
		isDecHpSkill = -0,
		enumName = "IncHPByShied",
		incOrDec = -0,
	},
	[239] = {	
		type = 4,
		isImmedEffect = -0,
		fighterFun = "Unyielding",
		id = 239,
		isDecHpSkill = -0,
		enumName = "Unyielding",
		incOrDec = -0,
	},
	[240] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DelayDam",
		id = 240,
		isDecHpSkill = -0,
		enumName = "DelayDam",
		incOrDec = -0,
	},
	[241] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Probity",
		id = 241,
		isDecHpSkill = -0,
		enumName = "Probity",
		incOrDec = -0,
	},
	[242] = {	
		type = 4,
		isImmedEffect = -0,
		fighterFun = "WaterWarm",
		id = 242,
		isDecHpSkill = -0,
		enumName = "WaterWarm",
		incOrDec = -0,
	},
	[243] = {	
		type = 4,
		isImmedEffect = -0,
		fighterFun = "WaterPolish",
		id = 243,
		isDecHpSkill = -0,
		enumName = "WaterPolish",
		incOrDec = -0,
	},
	[244] = {	
		type = 3,
		isImmedEffect = 1,
		fighterFun = "DecHP",
		id = 244,
		isDecHpSkill = -0,
		enumName = "DecHPBySeedBuff",
		incOrDec = -0,
	},
	[245] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonEffect",
		id = 245,
		isDecHpSkill = -0,
		enumName = "ActiveSeedBuff",
		incOrDec = -0,
	},
	[246] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonEffect",
		id = 246,
		isDecHpSkill = -0,
		enumName = "DodgeBuff",
		incOrDec = -0,
	},
	[249] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "SprintPos",
		id = 249,
		isDecHpSkill = -0,
		enumName = "SprintPos",
		incOrDec = -0,
	},
	[250] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "JumpPos",
		id = 250,
		isDecHpSkill = -0,
		enumName = "JumpPos",
		incOrDec = -0,
	},
	[251] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "FlashPos",
		id = 251,
		isDecHpSkill = -0,
		enumName = "FlashPos",
		incOrDec = -0,
	},
	[252] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHPPercent",
		id = 252,
		isDecHpSkill = -0,
		enumName = "DecHPPercent",
		incOrDec = -0,
	},
	[253] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "DecStealAttr",
		id = 253,
		isDecHpSkill = -0,
		enumName = "DecStealAttr",
		incOrDec = -0,
	},
	[254] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 254,
		isDecHpSkill = -0,
		enumName = "DecStrike",
		incOrDec = 1,
	},
	[255] = {	
		type = 2,
		isImmedEffect = -0,
		fighterFun = "IncHPPercent",
		id = 255,
		isDecHpSkill = -0,
		enumName = "IncHPPercent",
		incOrDec = -0,
	},
	[256] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncStealAttr",
		id = 256,
		isDecHpSkill = -0,
		enumName = "IncStealAttr",
		incOrDec = -0,
	},
	[1013] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1013,
		isDecHpSkill = -0,
		enumName = "AntidotDam",
		incOrDec = -0,
	},
	[1015] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1015,
		isDecHpSkill = -0,
		enumName = "DamLinkStatus",
		incOrDec = -0,
	},
	[1017] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1017,
		isDecHpSkill = -0,
		enumName = "ZZSkillcd",
		incOrDec = -0,
	},
	[1021] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1021,
		isDecHpSkill = -0,
		enumName = "DelayDamBalance",
		incOrDec = -0,
	},
	[1023] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1023,
		isDecHpSkill = -0,
		enumName = "SkillDecHP",
		incOrDec = -0,
	},
	[302] = {	
		type = 2,
		isImmedEffect = 1,
		id = 302,
		isDecHpSkill = -0,
		enumName = "AttackRecoverHp",
		incOrDec = -0,
	},
	[303] = {	
		type = 2,
		isImmedEffect = 1,
		id = 303,
		isDecHpSkill = -0,
		enumName = "BeAttackRecoverHp",
		incOrDec = -0,
	},
	[304] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Shield",
		id = 304,
		isDecHpSkill = -0,
		enumName = "Shield",
		incOrDec = -0,
	},
	[305] = {	
		type = 3,
		isImmedEffect = 1,
		fighterFun = "ReboundAttack",
		id = 305,
		isDecHpSkill = -0,
		enumName = "ReboundAttack",
		incOrDec = -0,
	},
	[306] = {	
		type = 4,
		isImmedEffect = 1,
		id = 306,
		isDecHpSkill = -0,
		enumName = "Strike",
		incOrDec = -0,
	},
	[307] = {	
		type = 4,
		isImmedEffect = 1,
		id = 307,
		isDecHpSkill = -0,
		enumName = "PassiveInvincible",
		incOrDec = -0,
	},
	[309] = {	
		type = 3,
		isImmedEffect = 1,
		id = 309,
		isDecHpSkill = -0,
		enumName = "Rebound",
		incOrDec = -0,
	},
	[310] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Relive",
		id = 310,
		isDecHpSkill = -0,
		enumName = "Relive",
		incOrDec = -0,
	},
	[500] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Summon",
		id = 500,
		isDecHpSkill = -0,
		enumName = "Summon",
		incOrDec = -0,
	},
	[501] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonGridEffect",
		id = 501,
		isDecHpSkill = -0,
		enumName = "GridDecHP",
		incOrDec = -0,
	},
	[313] = {	
		type = 4,
		isImmedEffect = 1,
		id = 313,
		isDecHpSkill = -0,
		enumName = "DeliverSkill",
		incOrDec = -0,
	},
	[314] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IronWall",
		id = 314,
		isDecHpSkill = -0,
		enumName = "IronWall",
		incOrDec = -0,
	},
	[315] = {	
		type = 3,
		isImmedEffect = -0,
		fighterFun = "DecHP",
		id = 315,
		isDecHpSkill = 1,
		enumName = "DecHPBuff",
		incOrDec = -0,
	},
	[1002] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1002,
		isDecHpSkill = -0,
		enumName = "QuSan",
		incOrDec = -0,
	},
	[317] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonEffect",
		id = 317,
		isDecHpSkill = -0,
		enumName = "CanNotMove",
		incOrDec = -0,
	},
	[318] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSharpDam",
		id = 318,
		isDecHpSkill = -0,
		enumName = "IncSharpDam",
		incOrDec = -0,
	},
	[319] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "IncSharpDam",
		id = 319,
		isDecHpSkill = -0,
		enumName = "IncSharpDamDebuff",
		incOrDec = -0,
	},
	[320] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "SetNextSkillDam",
		id = 320,
		isDecHpSkill = -0,
		enumName = "IncNextSkillDamAdd",
		incOrDec = -0,
	},
	[321] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "SetNextSkillDam",
		id = 321,
		isDecHpSkill = -0,
		enumName = "DecNextSkillDamAdd",
		incOrDec = -0,
	},
	[259] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "setSpCost",
		id = 259,
		isDecHpSkill = -0,
		enumName = "DecSpCost",
		incOrDec = -0,
	},
	[323] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "GodDecHp",
		id = 323,
		isDecHpSkill = 1,
		enumName = "GodDecHP",
		incOrDec = -0,
	},
	[261] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonEffect",
		id = 261,
		isDecHpSkill = -0,
		enumName = "DecDamByLeftSp",
		incOrDec = -0,
	},
	[1020] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1020,
		isDecHpSkill = -0,
		enumName = "UnyieldingStatus",
		incOrDec = -0,
	},
	[1022] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1022,
		isDecHpSkill = -0,
		enumName = "ProbityResist",
		incOrDec = -0,
	},
	[1024] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1024,
		isDecHpSkill = -0,
		enumName = "SkillCri",
		incOrDec = -0,
	},
	[1008] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1008,
		isDecHpSkill = -0,
		enumName = "QLLL",
		incOrDec = -0,
	},
	[1018] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1018,
		isDecHpSkill = -0,
		enumName = "ForbidRecoveHp",
		incOrDec = -0,
	},
	[1016] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1016,
		isDecHpSkill = -0,
		enumName = "ZZSP",
		incOrDec = -0,
	},
	[1014] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1014,
		isDecHpSkill = -0,
		enumName = "ShareDamStatus",
		incOrDec = -0,
	},
	[1012] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1012,
		isDecHpSkill = -0,
		enumName = "AntidotCritDam",
		incOrDec = -0,
	},
	[258] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "setSpCost",
		id = 258,
		isDecHpSkill = -0,
		enumName = "IncSpCost",
		incOrDec = -0,
	},
	[1010] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1010,
		isDecHpSkill = -0,
		enumName = "ShieldDam",
		incOrDec = -0,
	},
	[312] = {	
		type = 4,
		isImmedEffect = 1,
		id = 312,
		isDecHpSkill = -0,
		enumName = "DeliverEffect",
		incOrDec = -0,
	},
	[1025] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1025,
		isDecHpSkill = -0,
		enumName = "SynSP",
		incOrDec = -0,
	},
	[316] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "TransBuff",
		id = 316,
		isDecHpSkill = -0,
		enumName = "TransBuff",
		incOrDec = -0,
	},
	[1000] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1000,
		isDecHpSkill = -0,
		enumName = "Dodge",
		incOrDec = -0,
	},
	[257] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "ChangeProperty",
		id = 257,
		isDecHpSkill = -0,
		enumName = "IncStrike",
		incOrDec = -0,
	},
	[1001] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1001,
		isDecHpSkill = -0,
		enumName = "Cri",
		incOrDec = -0,
	},
	[311] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "Dying",
		id = 311,
		isDecHpSkill = -0,
		enumName = "Dying",
		incOrDec = -0,
	},
	[1005] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1005,
		isDecHpSkill = -0,
		enumName = "GodModeByAtk",
		incOrDec = -0,
	},
	[1007] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1007,
		isDecHpSkill = -0,
		enumName = "QLSkillcd",
		incOrDec = -0,
	},
	[1009] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1009,
		isDecHpSkill = -0,
		enumName = "CriIncHP",
		incOrDec = -0,
	},
	[1011] = {	
		type = 4,
		isImmedEffect = 1,
		id = 1011,
		isDecHpSkill = -0,
		enumName = "AntiDotEffect",
		incOrDec = -0,
	},
	[260] = {	
		type = 4,
		isImmedEffect = 1,
		fighterFun = "CommonEffect",
		id = 260,
		isDecHpSkill = -0,
		enumName = "IncDamByLeftSp",
		incOrDec = -0,
	},
}